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How to merge mods
How to merge mods











how to merge mods

I am even so disappointed that it has to be like this. if it is done i guess its safer now to use separate dlc cars with modkits individually. This be able to make the game read the added vehicle informations/contents and not get compromised to avoid crashes like game memory error. Search for the lines and add the input value that you can calculate like hundreds or a thousand don't extract the file(it will break if done) and import like the way it was. Įdit gameconfig.xml and save it via openIV only.

  • if you still experiencing a game memory error.
  • Note: I know people also is struggling with the head lights not working and this is the fix. meta to enable lights to work in every car in your new DLC. Which mods do you merge and not merge in MO2 Some people also prefer text to video and these guides provide a lot of text Lexys: Legacy of The Dragonborn.
  • when merging all carvariationsdata in 1 ta, instead of using kit ID value, use this to all the cars inside that. com/playlistlistPL MERGE Sky Followers Use this file ONLY, if installed all 4 SKY follower mods, and chose the recommended install-options This is a file.
  • if you want to merge add-on cars that has modkits parts you better stop because it will fail and you cannot use the car with modkits in game.Ĭonclusion: do not merge add-on vehicles with modkits, merge only vehicles that has no modkit parts.
  • If you're still having trouble, please let us know what steps you have taken and what exactly is not working, so we know how to help you.Additional tips for those who plans to do it. This post by the developer and this fan-made guide (Thanks money123451!) have some basic instructions on how that works.
  • In order to use more than one mod, you need to merge their getmods.php files.
  • If for whatever reason you want to do the merging yourself or understand how it's done, let me also copy/paste from the FAQ, specifically the section that explains using multiple mods and where to find help for that: Copy the contents of NSE Patch into the base NEO Scavenger directory. Copy the RZU folder from Standalone into the base NEO Scavenger directory. Install a clean unmodded version of NEO Scavenger, then install NSE. Standalone: - copy all files from Standalone folder into base NEO Scavenger directory, done.
  • This mod can be used alone with a fresh unmodded game, or with NSE 4.0b already installed.
  • Copy/pasting from the introductory post of the RZU mod found in the link you gave: Ruzu already provided merging help in his thread.













    How to merge mods